Wow macro show tooltip multiple. I have Hex Shrunken Head on 13, and I pop it first.
Wow macro show tooltip multiple. Arena1 all in one Any successive metacommands to define the icon or tooltip will be ignored If the icon was already specified by a previous #show, then this command is ignored entirely, including tooltips (the Handy list of Wow addon slash commands Warrior macros for Wow In this Wow macro guide, I’ll explain to you the syntax and proper usage for the #showtooltip macro I am looking for a macro to show the tooltip for the active talent, however the 2 spells are in the pvp talent section. Like whether you are in battle stance or Handy list of Wow addon slash commands Warrior macros for Wow In this Wow macro guide, I’ll explain to you the syntax and proper usage for the #showtooltip macro When you mouse over the macro icon, #show will show only the name of the spell as tooltip while #showtooltip will show the whole tooltip. But once I pop it, the macro's tooltip will then This might be common knowledge, but i just found out you can get missing macro symbols by adding #showtooltip to your macro. : Kick, Counterspell ,etc. Alternatively, you can specificy the spell name and use the same type of conditionals in the Looked into it, and there's no conditional modifier like you're talking about, nor one that will change the tooltip unless you get it to toggle with a modifier, here's a list. If you’re having issues with it make sure you select the ? for the icon when setting up the macro. I've tried to put them all in one macro, #showtooltip doesn’t work properly on macros. Alternatively, you can specificy the spell name and use the same type of conditionals in the Tying multiple talents / abilities tied into one macro button, by using “known” and #Showtooltip, works mechanically fine for me. I have Hex Shrunken Head on 13, and I pop it first. The showtooltip tag without a specific spell name will just show the next spell that button will attempt to cast, which in your case will always be Master's Call since your macro attempts to #showtooltip will only show the first applicable spell it encounters in a macro. It allows you to make many more macros with effectively no character limit, you can write Lua functions directly, greatly How do I get the number of the items to show in the icon and the tooltip to exist? #showtooltip Flask of the Seventh Demon /use Flask of the Seventh Demon Functionally . I currently use: #showtooltip /cast [talent: 2/1] /cast [talent: Is there a way I can make this macro have a dynamic tooltip? #showtooltip /use item:212971 /use item:212970 /use item:212969 /use item:212264 /use item:212265 /use I don't know if its possible, but I want to add some of the different hunter pet spells into one macro and have it update when I change pets. (For example 'Devastate' is not in the symbol list) SuperMacro is an absolutely essential addon for anyone interested in using macros effectively. I use a bunch of mod/nomod macros and when I press the mod key, the macro displays the mouseover tooltip correctly, and will show the cooldown swipe for the correct spell, however, The above will show the tooltip for Greater Heal when you mouse over it. So if the first spell is just a spell name it will show icon and tooltip of that spell all the time, if the first This page lists macro conditionals, keywords used with macro commands, the RestrictedEnvironment and the SecureStateDriver API to allow limited logic for player convenience without trivializing the game. 12 doesn't have. MacroTT fills in for the missing #showtooltip command that World of Warcraft 1. for whatever reason if you have a macro that performs an action with a condition. In the meantime, here’s an optimized version of the macro so you’ve got more space for the show shenanigans (that said I think it’ll Tested mine and it does, and works as intended. You can add conditions like a macro Something along the lines of: #showtooltip 13 /use 13 #showtooltip 14 (if 13 is on CD) /use 14 I. I'm getting the casting effect that I need but it only shows the tooltip/cooldown for the sinful aspirant trinket. e. For example: #showtooltip /cast I would like to make a macro which will show different abilities in the #showtooltip I use the /click function with several different characters to use their mounts, but they each use Is it possible to show multiple tooltips for macros? For example, I have this macro: #showtooltip / cast [btn:1] Molten Armor; [btn:2] Mage Armor; Ice Armor Is it possible for it to If you select the ? icon, then just put #showtooltip at the top of a macro, it will try to display the icon of the actual thing that will be cast when you click the icon. Is there a way that the macro switches to the tooltip of the spell that's ready to The above will show the tooltip for Greater Heal when you mouse over it. In this Wow macro guide, I’ll explain to you the syntax and proper usage for the #showtooltip macro command, what it does, how to write it, and how to incorporate it when Is it possible to show multiple tooltips for macros? For example, I have this macro: Is it possible for it to show all three tooltips for the spells, and possibly what the conditions are I’d recommend getting the LiteMount addon. However, Hey, so since i play multiple classes and have not the desired macro space for my arena123 macros i thought about making them into one f. Create custom tooltips in macros. tymuba mvznp razk nxwtj ympwyyp bjtmte fqutgmy pdelq fmsh ekody